Senior Graphics Engineer

San Francisco, CA

Post Date: 04/26/2017 Job ID: 22784 Industry: Engineering
Category : Engineering
Location/City : CA - San Francisco
Area Code : 415
Job Type : 1: Full Time
Country/Locale :
Id : 22784

#22784 Senior Graphics Engineer- Data Visualization StartupLocation: San Francisco, CA 94111Company:Our client has built a product that provides analytics and real time data visualization on large datasets. By combining a purpose-built GPU database with a stunning visualization layer, they are able to deliver immersive, instantaneous analytics on data sets previously considered too large to explore interactively. Since their founding in 2013 they've received numerous awards including Gartner's Cool Vendors designation, CRN's Top Ten Coolest Big Data Startups, Fast Company's Innovation By Design Award, and Barclay's Open Innovation Challenge. Recently they received a Series B round of 25 million and are rapidly scaling their team.Job Opportunity:We are looking for an experienced Senior Graphics Engineer to help extend our multi-GPU 2D rendering engine into 3D at this fast-growing startup.Responsibilities:-Design and implement a real-time, multi-gpu 2D/3D rendering engine to handle the dynamic and interactive visualization demands of our clients. You will be a part of a very small team to build this engine largely from the ground up and be involved in every aspect of its development process to create stunning animated visualizations. Ideal candidates will have game engine development experience and understand how to architect such an engine for present demands and extensibility in the future-Be involved in every aspect of the development process, creating stunning animated visualizations-Research methods for delivering backend-rendered content to a frontend client, such as hardware-accelerated video encoding, to make the user's experience as seamless as possible-Experiment with designing visualizations in the VR space as ideally our rendering engine will be designed with the possibility of extending to VR in the futureQualifications:-BS or higher degree in CS with a focus on computer graphics or equivalent-5+ years of C++ development experience ideally in a game or rendering engine environment-Strong skills with 2D/3D linear algebra, graphics algorithms and data structures, geometry, and image processing techniques-Deep understanding of modern GPU architectures and graphics pipelines-Extensive knowledge of OpenGL 4.5 and its extensions-Focus on performance and writing highly optimized code-Organized, independent, and able to take ownership of a project throughout its lifecycle-Strong communication, writing, and presentation skillsBonus:-Knowledgeable about game engine subsystems (AI/animation/physics/resource management)-Experience writing graphics applications using Vulkan/Direct X11/Metal/CUDA APIs-Knowledge about browser-based rendering APIs (SVG, canvas, WebGL) and frameworks (three.js)-Game/VFX/VR industry experience-Familiarity with Unity/Unreal game engines-Fullstack development experience-Interest in adapting graphics technologies and architectures traditionally used in games/vfx to data visualizationContact:Meredith Dean / Redfish TechnologyExecutive Recruiter, IT DivisionP: 206-605-0096E: meredith[at]redfishtech[dot]comL: www.redfishtech.comRedfish Technology Building Growth-Mode Tech Companies with Hand-Picked Talent.

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